Chris Tate
Chris is a self taught 3D artist with over ten years of experience. His weapons of choice are 3D Studio Max, ZBrush, Mari, V-Ray, xNormal and Photoshop. He also dabbles in RayFire and FumeFX on occasion.
Tutorials
Cgtuts+ Workshop #46 Living Room
Cgtuts+ Workshop #41 Living Room
Cgtuts+ Workshop #37 Alien
Cgtuts+ Workshop #34 Castle
Cgtuts+ Workshop #24 Madmen Inspired Desk
Quick Tip: Ambient Occlusion In xNormal
Cgtuts+ Workshop #18 Grip Pen
Cgtuts+ Workshop #10 Statue Sculpt
Cgtuts+ Workshop #8 Bathroom Interior
Model a High-Poly RPG Rocket Launcher in 3ds Max: Part 1
"TF2 Sentry Gun" UVMapping - Day 4
Unreal Development Kit 3 Beginner’s Guide Sample Chapter: Materials