Chris is a self taught 3D artist with over ten years of experience. His weapons of choice are 3D Studio Max, ZBrush, Mari, V-Ray, xNormal and Photoshop. He also dabbles in RayFire and FumeFX on occasion.
In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and...
In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and...
In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and...
Because of the time constraints inherit to realtime video tutorials, it is usually almost impossible to find tutorials that deal with modeling large or very...
Because of the time constraints inherit to realtime video tutorials, it is usually almost impossible to find tutorials that deal with modeling large or very...
In this 2 hour long beginner level tutorial, we will explore in detail the entire process of building a high-poly roof hatch in 3ds Max. We will discuss the...