Randy Gaul
Hello! I am a Computer Science student studying at DigiPen IT. You can find more content by myself at https://randygaul.github.io/!
Tutorials
How to Dynamically Slice a Convex Shape
Spaces: Useful Game Object Containers
Modelling and Solving Physical Constraints
Understanding Sutherland-Hodgman Clipping for Physics Engines
The Action List Data Structure: Good for UI, AI, Animations, and More
How to Create a Custom 2D Physics Engine: Oriented Rigid Bodies
How to Create a Custom 2D Physics Engine: Friction, Scene and Jump Table
How to Create a Custom 2D Physics Engine: The Core Engine
How to Create a Custom 2D Physics Engine: The Basics and Impulse Resolution