Kyle Sloka-Frey
Data Scientist, Father, Game Dev, Developer, Futurist
Kyle is a data scientist, father, game dev, and all around analytics and organization lover. He enjoys space and all things Futurism.
Tutorials
Code Optimizations for Game Development: Basic Structures and Mindsets
Solving Player Frustration: Techniques for Random Number Generation
What's in a Name? Data Analysis of 5,820 Steam Games
Balancing a Closed Economy in Multiplayer Games
Procedural Generation for Simple Puzzles
3 Questions to Help You Finish Your First Game
Let's Build a 3D Graphics Engine: Dynamic Lighting
Let's Build a 3D Graphics Engine: Colors
Let's Build a 3D Graphics Engine: Rasterizing Triangles and Quads
Let's Build a 3D Graphics Engine: Rasterizing Line Segments and Circles
Let's Build a 3D Graphics Engine: Spaces and Culling
Let's Build a 3D Graphics Engine: Linear Transformations