Kah Shiu Chong
A graduate in Physics, acquainted with Actionscript 2.0 as a introduction to programming and got hooked ever since. Currently serving as instructor in University College of Technology and Innovation, Malaysia.
Tutorials
How to Detect When an Object Has Been Circled by a Gesture
Collision Detection Using the Separating Axis Theorem
The Math and ActionScript of Curves: Gradients and Normals
The Math and ActionScript of Curves: Roots
The Math and ActionScript of Curves: Drawing Quadratic and Cubic Curves
Pixel-Level Collision Detection Based on Pixel Colors
Predicting Collision Points With Math in AS3
Starling Particle Effects for Stage3D Shooter Games
Understanding Affine Transformations With Matrix Mathematics
Pixel-Level Collision Detection
Vector Regions: Hiding From a Field of View
Quick Tip: Collision Reaction Between a Circle and a Line Segment